Poll

What maps should we add?

pl_boundary_final
19 (11.2%)
pl_box_canyon_b3
20 (11.8%)
pl_deadend_b3
16 (9.5%)
pl_everest_v3_b4
16 (9.5%)
pl_manngrove_rc5
15 (8.9%)
pl_metropolis_b5
16 (9.5%)
pl_pier_b11_fix
18 (10.7%)
pl_repository_rc3
14 (8.3%)
pl_rivercrossing_rc2a
18 (10.7%)
pl_stovepipe_b3
17 (10.1%)

Total Members Voted: 26

*AuthorTopic: Map Suggestions (let's add something new!)  (Read 15332 times)

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Christian

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Map Suggestions (let's add something new!)
« on: May 01, 2013, 12:03:25 AM »
[small]note: to vote you have to be logged in. POLL LAST RESET: 08/21/13[/small]

For pictures and description just click the link to tf2maps.net. I made a 30 seconds video of each map, nothing fancy just a walk through to the last point.

[big][big]pl_boundary_final [/big][/big]
http://forums.tf2maps.net/showthread.php?t=13855
Released: 06-30-2010
Last Update: 08-18-2012


[big][big]pl_box_canyon_b3[/big][/big]
http://tf2.gamebanana.com/maps/175717
Downloads: 170


[big][big]pl_deadend_b3 [/big][/big]
http://forums.tf2maps.net/showthread.php?t=17726
Released: 08-05-2011
Last Update: 08-04-2011


[big][big]pl_everest_v5[/big][/big]
http://forums.tf2maps.net/showthread.php?t=20583
Released: 12-11-2012
Last Update: 12-23-2012


[big][big]pl_manngrove_rc5 [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=4903
Date Added: 09-25-2011


[big][big]pl_metropolis_b5[/big][/big]
http://forums.tf2maps.net/showthread.php?t=15481
Released: 10-22-2010
Last Update: 10-22-2010


[big][big]pl_pier_b11_fix [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=4911
Date Added: 10-02-2011


[big][big]pl_repository_rc3 [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=1350
Date Added: 05-07-2009


[big][big]pl_rivercrossing_rc2a [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=1344
Date Added: 05-04-2009


[big][big]pl_stovepipe_b3[/big][/big]
http://tf2.gamebanana.com/maps/76798



[big]These are the maps we added or removed already.[/big]
Edited youtube links so the thread will load faster. Just replace http:/// with http:// to watch the video

[big][big]ADDED: pl_beerbowl_b5a [/big][/big]
http://forums.tf2maps.net/showthread.php?t=8041
Released: 07-13-2009
Last Update: 08-05-2010
http:///youtu.be/1cD7o-wC_-k

[big][big]ADDED: pl_borneo[/big][/big]
http://forums.tf2maps.net/showthread.php?t=17011
Released: 05-09-2011
http:///www.youtu.be/I6SdLDB4LpQ

[big][big]ADDED: pl_cashworks_final1 [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=1718
Date Added: 06-21-2009
http:////youtu.be/qRwbXQMCz-A

[big][big]ADDED: pl_deadwood [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=2369
Date Added: 09-03-2009
http:///youtu.be/4uUc9QRaGqY

[big][big]ADDED: pl_halfacre [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=803
Date Added: 11-20-2008
http:///youtu.be/f6ophl1SleM

[big][big]ADDED: pl_swiftwater_final_rc[/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=3547
Date Added: 04-07-2010
http:///youtu.be/ZxfnMhW3wKU



[big][big]REMOVED: pl_borax_rc2 [/big][/big]
http://forums.tf2maps.net/downloads.php?do=file&id=986
Date Added: 02-07-2009
Downloads: 2949
http:///youtu.be/fl9HbOB1ztw

« Last Edit: August 21, 2013, 11:14:54 PM by Chainspell »

Plasma

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Re: Map Suggestions (let's add something new!)
« Reply #1 on: May 01, 2013, 01:24:09 AM »
Woa, amazing work Chainspell! I'll take a look at your selection tomorrow, and share my thoughts. With SteamPipe, downloading custom maps should be a lot faster, so it's definitely time to add a few custom maps to our map selection.

If you guys know some of these maps, let us know! I must admit I only play the official maps.
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Dave

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Re: Map Suggestions (let's add something new!)
« Reply #2 on: May 01, 2013, 09:38:15 AM »
Awesome work Chainspell! I'm looking forward to the results.
-Dave
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Christian

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Re: Map Suggestions (let's add something new!)
« Reply #3 on: May 01, 2013, 01:48:25 PM »
We can make server #2 a vanilla server, all official maps, call it Payload Official Maps. and we can call server #1 Payload Mix haha :D or something catchy.

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Re: Map Suggestions (let's add something new!)
« Reply #4 on: May 01, 2013, 11:09:18 PM »
Most likely we will add the custom maps with the most votes to the Payload server, yes.
The reason is mostly because the Votation server isn't as popular as Payload, and we still need help from Quickplay to drive traffic. Payload server however could really benefit for a wider map selection, and I'm sure everybody would agree ;)

So thank you to everybody that voted already, and share this thread with your friends and other regulars you may know. The more votes, the better the map selection!
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Re: Map Suggestions (let's add something new!)
« Reply #5 on: May 03, 2013, 01:44:00 AM »
I really like all of those maps except maybe deadend, I would be very happy to have
any of these maps added to the rotation. The more the better!

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Re: Map Suggestions (let's add something new!)
« Reply #6 on: May 03, 2013, 11:16:09 AM »
Haha, so far, it seems everybody that voted wants to basically play them all (except maybe pier with only 4 votes). Well, we can add 2 to the map rotation and change every week or two. Then, we'll know which ones are the most interesting and we'll keep them permanently.
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Re: Map Suggestions (let's add something new!)
« Reply #7 on: May 07, 2013, 01:30:03 AM »
I think this is about as many votes as we can get lol. good enough :) Ty for everybody who has already voted!

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Re: Map Suggestions (let's add something new!)
« Reply #8 on: May 08, 2013, 11:56:25 PM »
We are getting ready to add 4 new maps to the Payload server based on current votes:
pl_borax_rc2
pl_deadwood
pl_halfacre
pl_swiftwater_final_rc2

ETA: tomorrow night.
We'll release more infomation soon, and how to download our custom content manually if you don't want to wait in-game (though we're using a fastdownload webserver, so it should be fine).
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Re: Map Suggestions (let's add something new!)
« Reply #9 on: May 10, 2013, 12:57:48 PM »
The four maps below should now appear on the map votes during optimal conditions (between noon and 1 am, and 23 players or above):
Quote
pl_borax_rc2
pl_deadwood
pl_halfacre
pl_swiftwater_final_rc2

Keep in mind, playing on custom maps will disable quickplay for the duration of the map, so there may be a drop in players while on those maps.

Please let us know if there are any problems.
-Dave
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Christian

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Re: Map Suggestions (let's add something new!)
« Reply #10 on: May 10, 2013, 05:53:30 PM »
The four maps below should now appear on the map votes during optimal conditions (between noon and 1 am, and 23 players or above):
Quote
pl_borax_rc2
pl_deadwood
pl_halfacre
pl_swiftwater_final_rc2

Keep in mind, playing on custom maps will disable quickplay for the duration of the map, so there may be a drop in players while on those maps.

Please let us know if there are any problems.
awesome thanks dave!

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Re: Map Suggestions (let's add something new!)
« Reply #11 on: May 10, 2013, 08:06:53 PM »
I've added a rule that will prevent two custom maps from being played back to back, to give quickplay a chance to kick back in.

Also fixed a bug in the map chooser. Please anyone let me know if you see weird behavior in the map chooser.
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Re: Map Suggestions (let's add something new!)
« Reply #12 on: May 27, 2013, 01:03:18 PM »
The new maps have been a really positive addition, guys.  Thank you sincerely for the variety that you're providing!

Plasma

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Re: Map Suggestions (let's add something new!)
« Reply #13 on: May 27, 2013, 02:26:30 PM »
The new maps have been a really positive addition, guys.  Thank you sincerely for the variety that you're providing!

Glad you like them! We'll obviously try a few more from that list. See which ones are the most popular and fun.
Obviously, it would help if we got more feedback on the current 4, but at least there's a bit more map diversity now. :)
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Christian

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Re: Map Suggestions (let's add something new!)
« Reply #14 on: May 27, 2013, 08:23:11 PM »
Glad you like them! We'll obviously try a few more from that list. See which ones are the most popular and fun.
Obviously, it would help if we got more feedback on the current 4, but at least there's a bit more map diversity now. :)
Yeah definitely. we should have a schedule to update/add/remove new/old maps every first week of the month. We can call it Hyperion's Monthly Server Update. We can release a simple server changes notes. and slowly meld into it new features that players want.

One thing I would like changed is the ability to talk to your teammates when you're dead. Also maybe later on we can add a feature that let's us talk to the other team at the end of the round.

We can add/remove one of those features every first of the month. That way we introduce something new every month. Even if it's just small things, like updating the MOTD layout. One thing I would like to add later is an updated guideline for acceptable player & admin behavior (publicly viewable). Our server can boast mature admins, where admins just leave players and the servers alone. Only in defense of the server do admin powers kick in. BTW that's one of the BIG reasons why players love our server.

anyways those are just thoughts :)

oh yeah another thing to boast about is we're one of the few servers that don't operate for profit. I should make a banner of that lol. We can add that to our Server Monthly Update Notes. Like a rundown of who donated last month and how the money was used. I think this is where our donator/player appreciation will shine!
« Last Edit: May 27, 2013, 08:28:41 PM by Chainspell »