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Team Fortress 2 => News and Updates => Topic started by: Dave on August 17, 2012, 04:21:36 PM

Title: Servers Not Accepting Connections
Post by: Dave on August 17, 2012, 04:21:36 PM
There is a bug in today's update that prevents direct connections. Valve is working on a fix for this.

I'll update this thread as I have more information.

Update: Servers are back online!

Update: servers are updating and should be online soon.

Title: Re: Servers Not Accepting Connections
Post by: Plasma on August 17, 2012, 04:32:08 PM
This awesome update was brought to you by Valve.
"Valve, we know coding!"
Title: Re: Servers Not Accepting Connections
Post by: Plasma on August 17, 2012, 05:32:53 PM
We're still waiting for an ETA from Valve.
Sorry guys  :'(
Title: Re: Servers Not Accepting Connections
Post by: GP on August 17, 2012, 06:25:03 PM
We're still waiting for an ETA from Valve.
Sorry guys  :'(
No worries lol.
Title: Re: Servers Not Accepting Connections
Post by: Plasma on August 18, 2012, 12:19:47 AM
Well, Valve's fix to stop the engine errors did nothing at all. Payload and Votation are still suffering from the same crashes. We're going to try to keep these crashes to a minimum, but unfortunately, Valve holds the key to this mess... and they're gone for the weekend.

Keep an eye on these forums, we'll keep you guys updated. The MvM servers are stable though, I guess that's something. Sorry again for the inconvenience... I wish Valve did some actual QA instead of having their customers do it for them.