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Topics - Dave

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News and Updates / Looking for NS2 Admins
« on: May 14, 2013, 06:54:49 PM »

Hey guys,

We're looking for 2 new admins for our NS2 server. If you're interested, please see this thread.

Note: We may not respond to all applications.


News and Updates / Lag Issues
« on: October 28, 2012, 08:45:00 PM »
I believe we fixed the major lag issue on Payload, Votation, and MvM Public. But we're still seeing some network loss and are still looking into that issue.

Meanwhile, if you still experience major lag spikes, please post here. Be sure to include the name of the server, time of day, and how many players were playing.

Servers Feedback / Lag Feedback
« on: October 22, 2012, 07:01:21 PM »
If you notice any lag, stuttering, rubberbanding, etc. on the NS2 server, please feel free to report it here.

Be sure to include the following:
- Date and time when the lag occurred
- Number of players on the server
- The approximate round time


News and Updates / Servers Not Accepting Connections
« on: August 17, 2012, 04:21:36 PM »
There is a bug in today's update that prevents direct connections. Valve is working on a fix for this.

I'll update this thread as I have more information.

Update: Servers are back online!

Update: servers are updating and should be online soon.

Servers Feedback / PlayersVotes
« on: August 06, 2012, 11:53:04 AM »
PlayersVotes is live on both Payload and Payload Votation. Type "votekick", "voteban", or "votemute" in chat to access the menu.

If you notice any problems, please report them here.


General Discussion / Transparent Map Vote
« on: July 28, 2012, 03:56:03 PM »
This post explains how to get a transparent map vote on the client end:


General Discussion / iPad
« on: July 22, 2012, 11:42:18 PM »
I've been thinking of getting an iPad, but there's one thing that draws me away: there don't seem to be many good games. Does anyone own an iPad, and what's your experience with playing games on it?

News and Updates / Pyromania Update
« on: June 27, 2012, 08:51:25 PM »
With the release of the new update, many server plugins won't work until at least Thursday.

Donor Information / Donation Information Thread
« on: February 08, 2012, 07:26:49 PM »
1. Introduction

Donations are essential for keeping the servers, stats, and website up, which cost $100+ a month.

2. Benefits of Donating

As a donator, you receive the following:

  O — Benefits on Payload and Full Rotation servers.
  O — Reserved Slot.
  O — Connect to a reserved slot from any of our servers using the /server command:


  O — Immunity to Auto-Balance.
  O — Immunity to AFK Kicker.
  O — Immunity to High Ping Kicker.
  O — Exclusive "HG" Chat Tag:

  O — Includes VM Benefits (ability to spray)

3. How to Donate and Receive Benefits

Follow the instructions below to donate and receive benefits:

   1.  First, find your SteamID. You can find your SteamID in one of three ways:
1) —  In-game, press ~ (tilde) to open the Console, and enter the command status . Locate your name, and next to it you will see your SteamID. For example, [U:1:XXXXXX]. If your Console is disabled, open the Options window on the TF2 Main Window. In the Keyboard tab, click the Advanced button, and check "Enable Developer Console".
2) —  Search our GameME Stats page for your name. Your SteamID is under the "Unique ID" column.
3) —  Use the SteamID Finder
   2.  Add your SteamID to your profile (click here to edit to your profile, and look for the "Donator Steam ID" at the very bottom. Ignore the one named "Steam ID").
   3.  Visit the Donation Center and send a donation
After your donation is received, allow up to 1 day for us to process it, and then you will receive benefits.

4. Frequently Asked Questions

   1.  What are the donation payment options?

Amounts of $5, $10, $15, and more are accepted. You will receive 30 days of benefits per $5 donated.

   2.  How many servers do I get benefits on?

A donation will grant you benefits on Payload and Full Rotation servers!

   3.  How soon after donating will I receive benefits?

Currently we manually process completed donations, so expect up to 1 day to receive benefits.

   4.  How do I renew my donation?

Submit another donation and time will be added to your donation period.

   5.  Help! I donated but have not received any benefits. What do I do?

Contact Dave or Plasma for assistance.

5. Additional information

After donating, if your tag appears as two green boxes, you need to download the East Asian Font pack. Follow the instructions in the link below to download the East Asian Font Pack:

To install East Asian language files on your computer

6. Terms of Service

   1.  Abuse of donor privileges can lead to a warning and or temporary/permanent ban from ALL of our servers.
   2.  Refunds will not be granted for any reason except in cases of accidental double payment.
   3.  We can amend or modify these terms of service at our sole discretion. All users will be bound by any such amendment or modification through continued use of our service.

News and Annoucements / MapChooser Advanced Alpha Testing
« on: November 17, 2011, 08:19:03 PM »
We've begun testing the updated MapChooser! On Rotation, you will now be able to vote for the next map before the end of each map. Payload will still use the old MapChooser while we iron out bugs and continue implementing features.

Nearly all of the changes we've made so far should be transparent. The MapChooser should appear and behave exactly the same as before. What we've changed is the way the maps are chosen. The new map selection process gives us a great deal of flexibility and offers solutions to problems such as server-clearing maps and map diversity.

In the spirit of "rotation", we're testing a hybrid map selection process on Rotation. The map vote options will appear as follows:
  • <Nextmap>
  • <Map after Nextmap>
  • <Random non-rotation map>
  • Extend
During peak hours, Rotation's MapChooser will traverse a 9-map rotation, while during off-hours it is reduced to 6 maps.

We're looking for feedback. If you have any, please post in MapChooser Advanced Feedback. Thanks.

Servers Feedback / MapChooser Advanced Feedback
« on: November 17, 2011, 08:16:32 PM »
We're looking for feedback on MapChooser Advanced.

Here are some things to look out for:
  • Map diversity
  • Map voting missing entirely
  • Reoccurring maps
  • Anything else unusual or annoying

Current servers running MapChooser Advanced:
  • Rotation
  • Payload

Please post any feedback in this thread.


Servers Feedback / Chat Plugins Updated
« on: October 26, 2011, 06:24:11 PM »
Both servers now have updated chat plugins. Also, the HG tag has been re-enabled on Rotation.

Let us know if you're still getting repeating-chat spam, can see enemy chat, etc.

News and Updates / Server Issues 10/18 - Updated
« on: October 18, 2011, 06:09:12 PM »
The recent server update is causing crashes on both servers. Please be patient while we fix the issues.

Update 6:20 PM:
- Valve is looking into the issue

Update 7:11 PM:
- Valve is about to release an update

Update 8:16 PM:
- Servers are updating

Update 8:26 PM:
- Servers are up.

News and Updates / MapChooser Advanced
« on: October 13, 2011, 06:56:12 AM »
I'd like to share some of the details of the upcoming version of the MapChooser as well as mention some related ideas.

What is the MapChooser?

The MapChooser is the vote that occurs near the end of a map. It displays 3 maps for the players to choose. When the voting period finishes, the map with the most votes becomes the next map on the server.

Why is the MapChooser Important?

The map cycle of the server, whether static or dynamic (via a MapChooser), sets the rhythm of the server. For example, going from badwater to goldrush or vice versa is a pretty good transition, whereas going from upward to hightower is one of the worst things that can happen to the server.

Without the MapChooser, you end up with a static rotation of maps, and you have no choice over what the next map will be. Some prefer a static rotation, and with the map chooser they may choose the same maps over and over. What's important is that players have a choice so that they can play on the maps they want to play.

The Current Limitations

The current model for the MapChooser config is "one size fits all". Although we do have ways to shape the map cycle, we have no easy way of changing those settings on-the-fly. For example, during the evening we'd like a more varied map cycle but it's not possible without loading an entirely separate configuration file or changing settings manually. We'd also like a map cycle based on the number of players.

Upcoming Changes

The upcoming changes will allow the MapChooser to automatically adjust to the current server conditions by using an A.I. technique. Essentially, the MapChooser will be able to "think". We define our preferences, and the MapChooser will choose the best setup based on those preferences. It sounds vague, but it's very powerful.

Ideas in Consideration

Nominations: Nominations are a way for players to add map options to the upcoming map vote. Players use a menu to choose a map, which is then added to the nominations list. The MapChooser picks from that list when creating a map vote. It's a plugin that we'll consider adding if there's any interest in it.

Player Preferences: The idea is a control panel on the website that is potentially accessible from in-game, where a player can set his preferences for maps. For example, a player could select or rate his favorite maps. This will then be used by the MapChooser when creating a map vote.

Likemap and Hatemap: The idea is two in-game commands which a player can use to quickly give his opinion of the current map or the current match. Stats would be collected and could be displayed in-game and on the website, as well as being used as an input for the MapChooser.

Full Rotation Server / Server Updates
« on: October 07, 2011, 11:54:56 PM »
We're updating plugins on Rotation, so VM privileges on that server may not work for a day.

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