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Scripts works on the server though, don't they (Though I still count that as a hack due to my limited knowledge). I swear I've seen Demo's charge around with some crazy sharp turns.
Yes it was set to sv_pure 2 recently because it was left on sv_pure 0 for awhile due to a problem with sv_pure 1. We are currently working on adapting an sv_pure 1 with a UGC whitelist variant.We are currently working on a few other server settings and plug-ins. We appreciate your patience until we can get this fixed.
We've moved to sv_pure 2 temporarily. There's a bug since SteamPipe that doesn't read sv_pure setting from the configuration files, which is why the servers were on sv_pure 0 for a while.The plan is to have sv_pure 1 with a custom whitelist. I'm currently working on the whitelist, it will be ready soon (though maybe not this weekend as I'll be away.)For now, we will probably not allow custom player models. We won't allow custom sounds that could give unfair advantage (really loud cloak/decloak sound for example). Custom hitsounds is allowed though for example. Player weapons models should be OK. For HUD sprites and customHUD, we can work it out.We always had sv_pure 1, the only reason it was set to 0 was because of that bug. It does not stop hackers, that's not what sv_pure does. It is, as you said, to prevent players from modifying their textures/player models to easily wallhack or to make enemies stand out, giving unfair advantages (and in some cases improving triggerbots by painting models heads bright red.)--nergal, please post the list of custom content you're using, what they are, and a link to them if you can. You can PM me directly if you prefer. Again, it may take a few days as I'll be away this weekend. As long as it's not custom content that can be abused, we should be able to fix it.And once again, sv_pure 2 was temporary. We're already back on sv_pure 1 to allow custom sprays.
OK, great, thank you for the list.I've expanded on the whitelist quite a bit to allow for custom models and sounds (except a few specific ones). Out of the list above, what are materials\vvd_effects and materials\models\props_space? Do you have a screenshot that show these in-game?Otherwise, log back on one of our two TF2 servers and let me know if there are still conflicts with your custom content. You can type "sv_pure" in console once logged in to check the current whitelist.