*AuthorTopic: Diff Maps?  (Read 3824 times)

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Michael_Dorn

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Diff Maps?
« on: May 18, 2012, 03:28:36 PM »
I see server #2 is usually empty, or not quite full.  I'm assuming most people are thinking "Why would I join #2, when I can join #1?"  Especially if they are rotating the same maps.

So...has anyone thought about making it a general purpose rotation server?  Like keep up the popular maps like dustbowl, and a few other attack/defend of CP maps?  We can keep the PL maps as well. 

I'm just trying to get a good way to fill it up, and I kinda miss dustbowl, but I like playing on the same servers :)  Thoughts?
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Dave

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Re: Diff Maps?
« Reply #1 on: May 18, 2012, 04:46:49 PM »
Heh that's what the second server was before. It played payload, attack/defense, and cp. We had a lot of trouble keeping it full. Basically what happens is when the server switches game modes, the people who joined through quickplay leave, and the server soon becomes empty.

But I'd definitely love a general rotation server again. If we start a 3rd server, that might be what it becomes.

Also to clarify, Payload generally rotates goldrush, badwater, and one of the other maps in no particular order. Payload Votation rotates through 7 maps, in order, unless players choose an option other than the next map.
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ATARIS

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Re: Diff Maps?
« Reply #2 on: May 19, 2012, 02:38:43 PM »
Perhaps make it a CP server?

thebrain2u

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Re: Diff Maps?
« Reply #3 on: June 19, 2012, 03:45:40 AM »
Perhaps make it a CP server?

I second this. As much as I love payload, maybe have #2 as a CP-based server, ala 5-point, attack-defend, or koth maps even. It could be a break from payload and draw in a different crowd of players.

Luminair

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Re: Diff Maps?
« Reply #4 on: July 12, 2012, 07:52:36 PM »
Perhaps make it a CP server?

Completely agree.  I'd try to seed it as much as possible - it would be awesome to do some point capture with Hyperion members.