*AuthorTopic: pl_Thundermountain error  (Read 5541 times)

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Plasma

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Re: pl_Thundermountain error
« Reply #15 on: January 15, 2013, 08:53:15 PM »
Heh, I don't like to remove thundermountain, there aren't many official PL maps to begin with, and you guys already complain about playing the same maps over and over again :)

I know it's somewhat rare, but it's annoying when it happens around midnight like last night for example. Then, it's almost impossible to get enough players back and the server dies. I'm still looking for more information before making a decision. With some luck, it's just something Valve will fix in the next Hats/promo item updates.
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{GP}GosuPros

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Re: pl_Thundermountain error
« Reply #16 on: January 15, 2013, 10:59:17 PM »

Christian

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Re: pl_Thundermountain error
« Reply #17 on: January 15, 2013, 11:44:16 PM »
I know it's somewhat rare, but it's annoying when it happens around midnight like last night for example. Then, it's almost impossible to get enough players back and the server dies. I'm still looking for more information before making a decision. With some luck, it's just something Valve will fix in the next Hats/promo item updates.
yeah

ATARIS

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Re: pl_Thundermountain error
« Reply #18 on: January 16, 2013, 07:36:49 PM »
ty for not removing!!

Christian

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Re: pl_Thundermountain error
« Reply #19 on: January 16, 2013, 08:24:54 PM »
well server crashed again just now. and it wasnt the third reload, i think it was just the 2nd.

I asked the server if we should just take the map off until we figure it out, they all said yeah we should just take it off.
« Last Edit: January 16, 2013, 08:31:25 PM by Chainspell »

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Re: pl_Thundermountain error
« Reply #20 on: January 16, 2013, 11:51:48 PM »
Well, you know, that's maybe not up to you or us. Server admins deal with it all the time.

You have the have the game, and behind the game is what is called a 'console' behind the console is binary's, straight up binary's make the game the game, also not to include that binary's make up computers communications with numbers such as '0' and '1' that's easy to understand, then you have the manual console for human hands which corrects these binary's through consoles, we can calls these .dll + many more files if you like, these are in all computers, but with my blind intelligence on the Valveâ„¢ system, there are updates quite a lot, also the other time i checked TF2 is a 1oGB game. Dosen't seem it, but with the security of VAC server updates,,,,,,, bro hackers make like 1ooo virus's everyday, i'm not sure how they make money off it or what there plan is,,,,,,,,,,,,,,,,,,,but its more than a headache to Steam, it keeps there lips cracks with dehydration knowing they have to update constantly, if you want a game with legit bypass hacks as in which the game barely gets updated try Call of Duty, its not a Valve produced game, but Steam promotes the game, maybe it would suit you? Any objections,,,,,,,,,? 

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Re: pl_Thundermountain error
« Reply #21 on: January 18, 2013, 02:04:40 AM »
Noticed you said the server 'almost' crashed Chainspell in the shoutbox. I wouldn't have the slightest clue to be honest my good sir, Ive only started playing TF2 again since Christmas though i allowed the updates to continue while i was logged into steam preventing me to download this phat file game,,,,,,,again. Point being, Ive never followed the bugs/fixes. I could investigate the cause, but seriously all i see in the forum is moaning, plus Ive given the game up for a bit, once you sober up it sucks,,,,,,,same maps, same shit, the only exciting thing about it is the random crits and finding items, yet i find none (what bullshit is this?) As the class i choose, i try, and i try to try new things none of that groundhog day stuff unless its some serious game. My advice? Yeah brah continue to vote thundermoutain, let it crash, its healthy for your server, makes less players visit and drops the position of the server more than 7 places on the worldwide scene. Keep up the good work hyperion!

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Re: pl_Thundermountain error
« Reply #22 on: January 19, 2013, 02:48:50 PM »
oi, i noticed this is one serious update, time to kill 4minutes  :P




JackCnKing

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Re: pl_Thundermountain error
« Reply #23 on: January 20, 2013, 10:49:26 AM »
lololoolollool

{GP}GosuPros

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Re: pl_Thundermountain error
« Reply #24 on: January 20, 2013, 08:46:02 PM »
lololoolollool

Does this make you laugh JackCnKing?


shareiff

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Re: pl_Thundermountain error
« Reply #25 on: January 25, 2013, 11:04:40 PM »
crashed again after round 1 blu win. fyi

Christian

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Re: pl_Thundermountain error
« Reply #26 on: January 25, 2013, 11:49:36 PM »
yeah we should take it out and bring it back once a week to see if it would still crash. kills the server and pretty much a big kill joy lol

Plasma

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Re: pl_Thundermountain error
« Reply #27 on: January 26, 2013, 06:52:11 PM »
We've removed thundermountain from the map rotation for now. The crashes are happening way too often, and it's affecting negatively the servers in general. We'll be running tests to try to figure out the problems, and we'll try to get thundermountain back ASAP. Sorry :(
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ATARIS

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Re: pl_Thundermountain error
« Reply #28 on: February 16, 2013, 12:27:30 PM »
Any update to thundermountain?  I miss it.

Dave

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Re: pl_Thundermountain error
« Reply #29 on: February 20, 2013, 04:23:02 PM »
We've added thundermountain back to Votation for testing. Please let us know if it crashes again.

Thanks
-Dave
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