*AuthorTopic: pl_Thundermountain error  (Read 6162 times)

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Plasma

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Re: pl_Thundermountain error
« Reply #45 on: July 12, 2013, 11:36:03 PM »
Unfortunately, Votation crashed a few minutes ago just after changing to goldrush. No errors, this time though. Server just quit. I'll keep an eye on these crashes, hopefully Valve can continue to fix the issues on Monday.
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ATARIS

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Re: pl_Thundermountain error
« Reply #46 on: July 13, 2013, 04:39:48 PM »
On the main server I've seen Thundermountain played 3 times without a crash....hopefully it'll stay that way. But thank you so much for adding it back into the rotation....a lot of us got a bit excited seeing it as a vote option hah

Christian

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Re: pl_Thundermountain error
« Reply #47 on: August 10, 2013, 12:59:19 AM »
gah crashed again on thundermountain.

[SLUG] God Loves Ugly :D

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Re: pl_Thundermountain error
« Reply #48 on: October 06, 2013, 10:17:58 AM »
Haven't experienced any crashes on Thundermountain, but I have have noticed that only one team gets to play offense and defense only once. After the round is over it automatically goes to a new map, but doesn't switch the teams like the other maps do. Not sure if this is normal or not.

Plasma

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Re: pl_Thundermountain error
« Reply #49 on: October 06, 2013, 11:02:33 AM »
That's why we're not getting as many crashes on thundermountain as we used to.
Thundermountain doesn't work well with 32 players. After a while, there are too many entities spawned, and we've noticed crashes once team switches sides. We had to disable the map for a while too.

The only solution that seems to work is to lower the time played on thundermountain. Sure, there's no time to switch sides, but at least the server isn't crashing and we can still have the map on the rotation :)
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ATARIS

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Re: pl_Thundermountain error
« Reply #50 on: October 06, 2013, 10:53:24 PM »
I'm extremely happy it's on the rotation and not crashing anymore.  It's a fun set of maps.

Christian

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Re: pl_Thundermountain error
« Reply #51 on: October 10, 2013, 12:02:01 AM »
crashed just now after not crashing for awhile now

Plasma

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Re: pl_Thundermountain error
« Reply #52 on: October 10, 2013, 12:05:01 AM »
It's a curse...
Sigh.
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Plasma

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Re: pl_Thundermountain error
« Reply #53 on: October 12, 2013, 10:37:04 AM »
Urgh, Thundermountain has been crashing Payload #1 almost every single time (same issue, if attacking team loses the first round, server crashes when teams switch). It makes no sense; no changes were made.

I wonder if Valve did something 1-2 updates ago. Right now, I'm afraid we're going to have to remove the map once more from the rotation. I'll do more research on the problem. Sorry again.
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Christian

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Re: pl_Thundermountain error
« Reply #54 on: October 12, 2013, 12:30:51 PM »
yeap we have plenty of other maps anyways.

Plasma

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Re: pl_Thundermountain error
« Reply #55 on: October 13, 2013, 12:32:13 AM »
Thundermountain should now be out of the rotation. I'm going to do more research and try to find a solution. Sorry about that. The map just doesn't work well with 32 players.
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ApatheticMango

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Re: pl_Thundermountain error
« Reply #56 on: October 13, 2013, 04:17:37 PM »
Damn. Really liked that map. Loved playing spy on that little spire in the middle of the map.