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Messages - fernplant

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General Discussion / Re: Steam Games Giveaway over at
« on: January 10, 2013, 08:56:47 PM »
so what is preventing admins from participating in this? :P

General Discussion / Re: 32 Player Scoreboard
« on: September 16, 2012, 06:25:55 PM »
Yeah Ataris, the file name is the same but it should show the 32 player scoreboard + MvM scoreboard as well.

General Discussion / Re: 32 Player Scoreboard
« on: September 11, 2012, 08:27:45 PM »
bump for updated scoreboard!

General Discussion / Meet The Pyro
« on: June 27, 2012, 11:26:41 AM »
It's finally here!

Show content
So what are your thoughts? Is pyro a guy or girl?

Again, we will look for options, and maybe we can find a good compromise. If you have played on servers with dead chat/talk enable, post your thoughts. How did they set it up (can dead players talk/chat with everybody?) Did it affect the way you played? Were players happy/angry about it?

My experience with dead talk/chat was that people mainly used it to call out spies that were using Your Eternal Reward or spies coming up behind teammates, but only their teammates could hear/see the team chat. General chat was used to mainly complain about their deaths or how crappy their team was.

I do see some servers have I guess "dead talk" enabled, but it kind of ruins gameplay for spy classes, not like everyone hates the spy enough already. Here are some off the top of my head thoughts of how it can affect gameplay:

  • The other team will be able to call out "Hey Player1, turn around there is a spy behind you." with the advantage of being able to jump to any player and have a 360 camera view around them
  • Warn the team of impeding flanks
  • Let your teammates know where the red Spy/Scout is near your spawn that is constantly taking out your teles

Coming from earlier FPS like Counter Strike (bhop ftw) I grew up playing where you can't hear your dead teammates so I'm not surprised or shocked that it's not enabled on Hyperion. If Hyperion decides to put the mod in then I won't complain nor will I whine if it's not enabled, perhaps there should be a poll on the website where they can just vote w/o registration to get a feel for what people want.

Also I blame torankusu.

Suggestions / Re: Trade Forum?
« on: April 18, 2012, 10:20:34 PM »
In terms of adding a Trade section to the forums it could promote registration (aside from being able to use sprays in game) and it could encourage players new to tf2 to play more on the server with people they trade with.

Suggestions / Trade Forum?
« on: April 17, 2012, 06:12:46 PM »
I'm not sure about the traffic load the forums get but what about adding a few pages dedicated to trades?

General Discussion / Re: 32 Player Scoreboard
« on: April 16, 2012, 07:30:03 PM »
just tell them to look at their score and if they say they can't see it respond with: "exactly" haha

Servers Feedback / Re: Replays to capture the rare times I'm good
« on: April 16, 2012, 02:19:56 PM »
Bump for update? I don't want to make another thread about it just to see if Replays are coming back in the near future pl0x :)

General Discussion / 32 Player Scoreboard
« on: April 16, 2012, 02:14:33 PM »
So I switched to a completely new HUD which has a 32 player scoreboard and updated MvM scoreboard. I replaced it with the original file so just download the file as is and follow the installation instructions listed in the original post.

For those wondering what HUD I'm using now it's evehud

Here are some screenshots of evehud:

After you download it simply drop it into the following folder:
C:\Program Files (x86)\Steam\steamapps\steamusername\team fortress 2\tf\resource\ui

The ui folder might not exist so just make a new folder and put it in there.

Hope you enjoy it and see you on Hyperion!

General Discussion / Re: Introduce Yourselves
« on: December 07, 2011, 08:41:01 AM »
Hello my name is fernplant, and I consider myself to be a noob still at TF2 because I just recently downloaded it for free (but I purchased something from the store so I can trade now huzzah!).

I tried a few servers here and there but I really enjoyed playing on HG so it has practically become the only server I play on (Payload server). I look forward to the future development of HG and wish the best for you guys! Thanks for hosting TF2!

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