Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - SexyShane

Pages: [1]
1
Suggestions / Re: Turning Dead Talk On
« on: April 28, 2014, 12:44:21 AM »
Dead issue or what

2
Suggestions / Re: Turning Dead Talk On
« on: April 26, 2014, 02:21:22 PM »
Just curious what you mean by saying it wouldnt be fair? Even comp play allows this sort of thing. There should be no downside to team communication.

I assume youre referring to times like when a spy is on a stabbing spree or something? Most pub players dont pay any attention even if youre screaming about the spy anyway. The good spies still seem to get away, regardless.

I think being able to communicate about flanks and what guns are down far outweigh any of this. It will improve the overall game play and encourage more people to communicate.

3
Suggestions / Re: Turning Dead Talk On
« on: April 21, 2014, 09:50:37 PM »
I agree dead talk needs to be on. I have a habit of forgetting its off sometimes when i begin trying to communicate what gun we just took down or where were being flanked from. I think it will even improve the teamwork and game play with more communication.

Pages: [1]