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Payload Server / Re: Payload Maps
« on: September 20, 2011, 10:42:02 PM »
I really wish it was easier to fix the server killing maps in the sense that it doesn't kill the server for the time its on that specific map(s). I really think a change in the RTV system could use a little focus, instead of waiting for the map to change, then /rtv'ing it, if 2mins or so after the initial vote that #X of votes go off for an actual "rock the vote". Thus changing the upcoming map, to 1 of the 3 other maps within the rotation. I don't know if this would work or change anything but would it hurt to give it a try? So far whenever we play on Hoodoo/ ThunderMtn, I don't see a notable change in the population of the server. Just a thought!