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I'm positive you're thinking about the A/D version of gorge. Whenever 5gorge comes up in a vote, players vote it as the next map thinking it's just regular gorge. It's pretty funny watching most of the blue team sit in their spawn when the match starts thinking it's still set up time, when they need to be running to the middle point. Makes me laugh every time. I hate the 5cp version as well.That's a very fair answer. I personally do the same thing with maps i don't particularly like. If they come up, fine. If it's around that 1.5-2 hour mark, I'm looking to have a break from the game anyways. The point is, that even when stating that you detest one or two maps that come up (I have a couple on my list also), we both will still play them if they come up once in a while. Just not something we want to play every third round or so. As of now, we have 7 PL, 6 CP (including Fastlane ), 6 A/D, 2 PLR, and 3 KOTH. I originally thought since KOTH maps were so short we could get away with 3 of them in the rotation, without it seeming like they come up all of the time. After reading your post, maybe just Harvest might be enough. Harvest because there's more dislike towards Lakeside and Nucleus. I would still suggest keeping one or two in the rotation, though. I also asked about it being via a voting system. Of course, it's completely up to the community to have one or not. It works great on the payload server because it's familiar and everyone loves payload. My hesitation about it being on a *new mixed mode server is that some maps would never get a proper chance. I also think about the disappointment some vocal players have when the map they want doesn't get chosen, because they choose to say how much they hate that particular map before it's even switched over. I've noticed it turns into a snowball effect on the payload server and it really is quite annoying. My hesitation is that this same snowball effect would happen on this mixed server without giving it some time. Yes, I left CTF out deliberately because I don't have very much experience playing all of them on 32 man mixed mode servers. It's not that they were not in the rotation at all, they just never got voted for. The very few times they did get passed it was mostly because everyone just wanted to do something different for one map (similar to why a server would want to play 1 round of degroot). I should have said that in my original post but it slipped my mind. If this thread gets enough attention I'll edit it. It does seem like we both agree they should not be added, though.
(and it's too small for 32 players really)
I think a lot of it is just that the game is aging and the people that play have their own community they want to be a part of. Why spend the few hours we have to play trying to populate a server when instead we can join the payload map that's at capacity every night.
An excellent point and one of the reasons I made this thread. A large group of people have been asking for mixed modes for quite some time now. If anyone reading this doesn't believe me, just read through all of the threads posted in this forum alone. The reason we never had mixed mode on the payload server is because some admins did not want to make it mixed mode. For whatever reasons they have, I can't see that ever changing or it would have happened by now. Payload server will always be a payload server. I completely respect their decision on that and think the direction they took by adding custom maps has been great. However, with an empty server sitting there doing nothing while ignoring how many people have been asking for a mixed mode server for a very, very long time is beyond me. Like you said, "people that play have their own community they want to be a part of" and a lot of us want to play mixed modes with this community, not just payload. Edit: Not all of that was directed at you, Dr. Quantum. I just thought you made a great point that I wanted to elaborate on.