*AuthorTopic: pl_Thundermountain error  (Read 15562 times)

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Christian

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Re: pl_Thundermountain error
« Reply #30 on: February 20, 2013, 09:57:13 PM »
hopefully it's alright now. I miss that map.

Dave

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Re: pl_Thundermountain error
« Reply #31 on: February 22, 2013, 06:00:26 PM »
Added pl_thundermountain back to Payload
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Plasma

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Re: pl_Thundermountain error
« Reply #32 on: February 22, 2013, 11:48:48 PM »
Please let us know if the servers crash on thundermountain. Hopefully, we fixed the problem :)
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Plasma

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Re: pl_Thundermountain error
« Reply #33 on: February 23, 2013, 07:15:36 PM »
Gah, Payload :19:04:31: Engine error: ED_Alloc: no free edicts on thundermountain. >.<
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Christian

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Re: pl_Thundermountain error
« Reply #34 on: February 24, 2013, 12:19:32 AM »
Gah, Payload :19:04:31: Engine error: ED_Alloc: no free edicts on thundermountain. >.<
oh that's too bad. Did we add new maps?

iShank

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Re: pl_Thundermountain error
« Reply #35 on: February 24, 2013, 01:21:54 AM »
Played thundermountain today and the map didn't crash.

Plasma

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Re: pl_Thundermountain error
« Reply #36 on: February 24, 2013, 11:00:25 AM »
Dave and I are debugging the thundermountain problem for now, so thundermountain will remain on rotation while we test different solutions. As usual, please let us know if the server crashes on this map, and if you can, specify date, time, which server and timeleft on map (or how many rounds played, basically when it happened).

Thanks guys!
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Dave

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Re: pl_Thundermountain error
« Reply #37 on: June 04, 2013, 08:45:47 PM »
Removed thundermountain from Payload for now
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ATARIS

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Re: pl_Thundermountain error
« Reply #38 on: June 07, 2013, 11:56:20 PM »
So unfortunate.  I really hope whatever bug it is gets fixed.  Thundermountain was actually the reason I found you guy, but I do know how it crashes 50% of the time we play on it.


Hope it gets fixed soon =[   I think it's a great set of maps...

Plasma

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Re: pl_Thundermountain error
« Reply #39 on: June 08, 2013, 12:39:47 AM »
I've emailed Valve about it. I'm afraid the map is just not made for 32 players.
I'm thinking of maybe adding a new custom map instead, looking at beerbowl from the custom map thread; it's the next one with the most votes currently. Always open to suggestions :)
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ATARIS

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Re: pl_Thundermountain error
« Reply #40 on: June 08, 2013, 12:59:47 PM »
Not to be too off topic, but yes new/different maps are a hit!! 

ATARIS

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Re: pl_Thundermountain error
« Reply #41 on: July 11, 2013, 05:49:56 PM »
Do you think the recent update might've fixed this map?

Plasma

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Re: pl_Thundermountain error
« Reply #42 on: July 11, 2013, 05:57:00 PM »
Sigh, unfortunately, it doesn't look like it.
Servers are now crashing on goldrush with the same error.

We're not the only ones though, but this is a big issue. I'll keep looking.
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Plasma

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Re: pl_Thundermountain error
« Reply #43 on: July 12, 2013, 06:37:45 PM »
Valve released a new patch today, supposedly fixing the exact error we were getting on thundermountain and goldrush. Obviously, we need to test if they actually fixed the problem, so we've added thundermountain back to the mapcycle.
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ATARIS

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Re: pl_Thundermountain error
« Reply #44 on: July 12, 2013, 10:03:46 PM »
Seen thundermountain at least twice on the main server.  No crashes so far!!!! ;D