i hate linear cp cuz I play engineer and linear cp maps make engie kinda useless.
That's basically Payload though. Having a separate server for CP maps should allow you to play a totally different gamemode instead of Payload. Sort of defeats the purpose of having a different server to be honest.
so question: there's 2 types of CP maps, the ones where you attack/defend. and ones where the CP goes back and forth. Are we talking about mixing them both or only attack/defend? What's your guys' interests?
Honestly, the attack/defend ones are too much like payload where one team is defending and one team is pushing. With the 5 CP, at least it goes back and forth. It's more enjoyable with the teams switching "sides".
Could I suggest some maps? Because there are some good CP maps (cp_process) and some bad ones (cp_dustbowl). Would we make this server no random kritz? :3 I mean, since the change to Quickplay, why not, right? If it was I'd play in it a lot more often than payload if it got filled up.
I keep finding Professional, Specialized, and normal Killstreak Kits. None of them are good, but you can get a key or two on the Professional fabricators depending on what item you get.
I believe I'm on my 6th tour now, and I've gotten maybe 4 Pro Fabs, 7 Specialized Fabs, and 5 Killstreak Kits. Not a single Australium, which is boring.
Here's a video I made, it's like a frag edit or something. I honestly have no idea what to call it, but I made it and don't feel too proud about it. But I neither feel too disappointed.
So perhaps you gave your own personal opinion about it? cool thanks.
hey wanted to bump this because Im' having trouble finding a new 32 slot config file thingy since the new MVM update messed it up. Anyone have any luck? Current HUD cuts off the latency column
I use 7HUD , except mine is a little customized, just do what it says and you should get it working in no time. If you want to customize the hud a bit, you can ask me and I can help ya out Ataris.