*AuthorTopic: Mann vs. Machine. vs HyperionGaming!  (Read 5211 times)

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Plasma

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Mann vs. Machine. vs HyperionGaming!
« on: August 16, 2012, 06:08:41 PM »
After months of clues and hints, lines of codes referring to some mysterious horde mode, and model names such as "scout_robot", Valve has unveiled their latest creation. Yes, it is Mann vs. Machine, and yes, [dot]we want to kill some robots too![/dot]

We've decided this was the perfect opportunity to expand our TF2 reach from Payload to Reverse Payload. Instead of pushing the cart, you have to stop the robots from detonating their bomb. I mean, our community has a lot of experience with protecting the cart (and pushing, lots of pushing), so it is fitting to have us host this new mode, isn't it?

Where are these servers?! Slow down, here they are:
66.151.138.182:27045 HyperionGaming.org | MvM Public | West Coast

Unfortunately (it's Valve we're talking about, there's always a problem), each MvM server requires as much processing power as a full 32 player Payload server. We would love to host more MvM, but we had to limit ourselves to one (it was very hard, we're bad at limiting ourselves.) We have a [dot]Public MvM[/dot] server ready! There will be robot killing for everybody!

You may post your suggestions and thoughts in the new MvM server board right here: CLICK.

I hope you guys enjoy this new server and see you in-game --killing lots and lots of robots!
« Last Edit: September 15, 2012, 04:55:05 PM by Plasma, Reason: MvM Special was closed. »
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Dave

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Re: Mann vs. Machine. vs HyperionGaming!
« Reply #1 on: August 17, 2012, 07:00:18 PM »
Ports were changed on MvM servers. Players will have to re-add them.
-Dave
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Plasma

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Re: Mann vs. Machine. vs HyperionGaming!
« Reply #2 on: September 15, 2012, 04:59:40 PM »
As mentioned in the original post, each MvM server requires as much CPU power as a 32 slot server. At this stage, it is not financially possible for us to keep sustaining two MvM servers. We've decided to shut down MvM Private and start a Natural Selection 2 server. More information will be posted as NS2 gets close to an official release date (some time in October).

MvM Public server will also soon see a re-fitting. While we all loved MvM as a concept, it is just too expensive to run these servers for 6 players to enjoy. Once again, more information will be available soon (Dust in a bowl?). Maybe we'll host another MvM server in the future.
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JackCnKing

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Re: Mann vs. Machine. vs HyperionGaming!
« Reply #3 on: September 15, 2012, 08:49:47 PM »
 ???

SpartanX

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Re: Mann vs. Machine. vs HyperionGaming!
« Reply #4 on: September 20, 2012, 01:25:30 PM »
Replace it with a CS:GO server :)

JackCnKing

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Re: Mann vs. Machine. vs HyperionGaming!
« Reply #5 on: September 20, 2012, 04:43:01 PM »
No.