Poll

What maps should we add?

pl_boundary_final
19 (11.2%)
pl_box_canyon_b3
20 (11.8%)
pl_deadend_b3
16 (9.4%)
pl_everest_v3_b4
16 (9.4%)
pl_manngrove_rc5
15 (8.8%)
pl_metropolis_b5
16 (9.4%)
pl_pier_b11_fix
18 (10.6%)
pl_repository_rc3
14 (8.2%)
pl_rivercrossing_rc2a
18 (10.6%)
pl_stovepipe_b3
18 (10.6%)

Total Members Voted: 27

*AuthorTopic: Map Suggestions (let's add something new!)  (Read 34369 times)

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DrunkUncle

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Re: Map Suggestions (let's add something new!)
« Reply #60 on: June 27, 2014, 01:45:34 AM »
I've played all of these maps myself in a 32 player setting and they have been a lot of fun in my experiences. Lots of good maps out there that I think the community would enjoy.

http://tf2.gamebanana.com/maps/162575 Alpen
http://tf2.gamebanana.com/maps/164940 Deplane
http://tf2.gamebanana.com/maps/175676 Millstone
http://tf2.gamebanana.com/maps/171673 Curve
http://tf2.gamebanana.com/maps/75969 Repository
http://tf2.gamebanana.com/maps/54701 Payload Dustbowl
http://tf2.gamebanana.com/maps/128106 Everest

I recommend checking out some of these maps, sure some people on the server would love a throwback to dustbowl on the payload server. Some might not be popular among the community but they're worth a try. 
"But if you were right and someone was using a bot then recording a demo and posting it here and having someone experienced review it tick by tick would reveal that bot and you could "catch" me."
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JackCnKing

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Re: Map Suggestions (let's add something new!)
« Reply #61 on: June 27, 2014, 08:47:08 AM »
I played Millstone before, I didn't hate it.

Plasma

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Re: Map Suggestions (let's add something new!)
« Reply #62 on: July 09, 2014, 01:19:27 AM »
Alright, thanks DrunkUncle, I'll download them and load them later.
I'll try to pick one or two to add to our rotation.
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Vic-Dog

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Re: Map Suggestions (let's add something new!)
« Reply #63 on: July 13, 2014, 09:20:48 PM »
I like Dustbowl a lot. 2 good teams can have some great rounds.
Everest is a map I've played many times as well, Another good choice.
« Last Edit: July 13, 2014, 09:22:22 PM by Vic-Dog »

cowking

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Re: Map Suggestions (let's add something new!)
« Reply #64 on: July 18, 2014, 09:28:09 PM »
I was so happy the other day when I saw the map vote was all custom maps.

Eugene Manson

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Re: Map Suggestions (let's add something new!)
« Reply #65 on: July 19, 2014, 06:38:42 PM »
Words of wisdom from your Drunk Uncle! Different maps are hard to get people to play, but more fun in the end.

DrunkUncle

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Re: Map Suggestions (let's add something new!)
« Reply #66 on: August 31, 2014, 12:08:32 PM »
I'm looking forward to seeing some of these new maps in rotation. Should be fun.
"But if you were right and someone was using a bot then recording a demo and posting it here and having someone experienced review it tick by tick would reveal that bot and you could "catch" me."
"I was never kicked from the server?"

Plasma

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Re: Map Suggestions (let's add something new!)
« Reply #67 on: September 23, 2014, 11:57:37 PM »
New custom maps have been added. They're on the Payload server, but not available in the mapchooser yet. We're still working on that. Hoping to have them ready tomorrow or Thursday. In the meantime, you can see the new Rotation here: http://hyperiongaming.org/index.php?topic=539.0

As you can see, 7 new maps have been added, and 3 were removed (pl_deadwood, pl_metropolis_b5 and pl_manngrove_rc5). Barnblitz_pro has been added as well, but we might have to keep the official version in the rotation (easiest solution, but we might be able to replace the official version with the pro completely).
« Last Edit: September 24, 2014, 01:42:12 AM by Plasma »
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Plasma

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Re: Map Suggestions (let's add something new!)
« Reply #68 on: September 26, 2014, 11:19:13 AM »
The new maps are now on the mapchooser, and will show up during map votes. Please bear in mind that the mapchooser won't pick all the new custom maps in a row. It depends on time of day, number of players currently on the server and the last few maps played. Best time for custom maps is prime time in the evening.

I'd like to try to keep all maps suggestions and feedback in the same thread, as we already have a few different topics talking about the same thing scattered around the boards, please post your suggestions/thoughts here in this thread.

I'll be merging/closing other threads talking about custom maps.
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ATARIS

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Re: Map Suggestions (let's add something new!)
« Reply #69 on: October 01, 2014, 11:40:40 PM »
Thank you for the new maps.  They are refreshing. ;D

Nehalem

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Re: Map Suggestions (let's add something new!)
« Reply #70 on: October 03, 2014, 08:09:56 PM »
Thanks for the new maps. I have liked all of them that I have had the chance to play on except for the everest one.
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DrunkUncle

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Re: Map Suggestions (let's add something new!)
« Reply #71 on: October 21, 2014, 07:43:24 PM »
These new maps have been great, this is another one that I'm sure many have played and will recognize: pl_pier
http://forums.tf2maps.net/showthread.php?t=17691
Also, the deplane map isn't a very good map, has one really bad corner that is a terrible choke and its really bad when 32 people are being squeezed into it.
"But if you were right and someone was using a bot then recording a demo and posting it here and having someone experienced review it tick by tick would reveal that bot and you could "catch" me."
"I was never kicked from the server?"

starcrunch

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Re: Map Suggestions (let's add something new!)
« Reply #72 on: October 22, 2014, 12:54:40 PM »
Also, the deplane map isn't a very good map, has one really bad corner that is a terrible choke and its really bad when 32 people are being squeezed into it.

Agreed on this point. It seems so strange that this would be their final version of this map. The rest of the map is so open and has many access points. Maybe there's a newer version? Because, besides that one choke, I think it's a good map.

epfcg

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Re: Map Suggestions (let's add something new!)
« Reply #73 on: January 31, 2015, 04:46:53 PM »
Since lots of people like badwater I would like to see Pl_retawdab added which is a mirror image of badwater, but plays like a different map.
Based on the popularity of badwater i believe this would be very successful.
http://www.gamemaps.com/details/1635
http://forums.tf2maps.net/downloads.php?do=file&id=4340
http://www.khuntza.net/TF2MirroredMapsSeries1.html
« Last Edit: February 04, 2015, 02:58:33 AM by epfcg »

Francis

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Re: Map Suggestions (let's add something new!)
« Reply #74 on: April 17, 2015, 01:58:10 PM »
Hey guys, so I was talking to Enforcer about trying to get some more maps on the server, there are quite a few custom payload maps that I think the server would really enjoy. I simply grabbed what I know plays well on other servers, but of course not all of them may be good for us. I ordered these a little bit. Some of them are already on the server and or they are not updated. These are all the current versions and their download links. There is a small handful that I have never actually played on a server, just a run through on my own to make sure there isn't any massive issues. I realize I have listed some that we already have, but I do know we may have one or two of these maps that may not have their most current verisons.

Also at the bottom I have a couple of gimmicky/joke maps that actually are pretty fun when everyone wants to have a break from the real serious tf2. Do not know if there would be any interest in that at all, but they made be something to consider if we ever have a time where we are not playing for reals.

Let me know if you see any issues with the maps, I know that sometimes a patch can completely break a map and have it crash, but sadly I have no way to test these on my own on a dedicated server. I actually have a.... really big ~20gig folder of custom maps (not just payload) from when I was doing map testing on 2fort2furious (my old home server before it was shutdown) many moons ago. I had an idea of possibly trying to get some of the really good ones added to the full rotation server and possibly setting up a day when we can try out some less than serious maps with alltalk on or something fun. Just a thought I had, dunno if that would be of interest to anyone else. Also, I realize that thing is quite big, and these are just my cherry picked ones, there is a lot more, and I know I've forgotten about a few really good ones.

These maps will likely be enjoyed by most, and are highly rated and or also fairly popular within the custom map servers.

pl_deplane_b6 - http://forums.tf2maps.net/downloads.php?do=file&id=5058

pl_vesper_b4 - http://forums.tf2maps.net/showthread.php?t=19141

pl_outback_rc4 - http://forums.tf2maps.net/downloads.php?do=file&id=1890

pl_waste_v2 - payload tug of war - http://forums.tf2maps.net/downloads.php?do=file&id=2642

pl_angkor - http://forums.tf2maps.net/showthread.php?t=14299

pl_borax_rc2 - http://forums.tf2maps.net/downloads.php?do=file&id=986

pl_halfacre - http://forums.tf2maps.net/downloads.php?do=file&id=803

pl_boundry_final1 http://forums.tf2maps.net/showthread.php?t=13855

pl_manngrove_rc5 - http://forums.tf2maps.net/downloads.php?do=file&id=4903

pl_millstone - http://forums.tf2maps.net/showthread.php?t=20977

pl_volcanic_a25 - http://forums.tf2maps.net/showthread.php?t=18879

pl_everest_v5_b2 - https://www.dropbox.com/s/714yns7j3txe8t5/pl_everest_v5_b2.zip

pl_timbermill_rc3c - http://forums.tf2maps.net/downloads.php?do=file&id=5725

pl_boxcanyon_rc2 - http://forums.tf2maps.net/downloads.php?do=file&id=5621

pl_corrode_b3c http://forums.tf2maps.net/showthread.php?t=16267

pl_crag_event_b - http://forums.tf2maps.net/showthread.php?t=17390

pl_cottage_b4 http://tf2.gamebanana.com/maps/138398

pl_manngrove_rc5 - http://forums.tf2maps.net/downloads.php?do=file&id=4903

pl_stovepipe_b3 - http://tf2.gamebanana.com/maps/76798



Maps that have been updatd or are new to me that have been rated highly -


pl_classic_heights - http://forums.tf2maps.net/downloads.php?do=file&id=5081

pl_rocketravine_b3 - http://forums.tf2maps.net/downloads.php?do=file&id=6082

pl_redship_rc3 - popular but have not tried this one yet, worth a shot - http://forums.tf2maps.net/downloads.php?do=file&id=2065

pl_rivercrossing_rc2a - http://tf2.gamebanana.com/maps/108119

pl_great_heights_b3 - http://tf2.gamebanana.com/maps/73905

pl_ckufftop_b1 - http://forums.tf2maps.net/showthread.php?p=253296

pl_moonlit_b6 - halloween themed but not very gimmicky -  http://forums.tf2maps.net/showthread.php?t=18868

pl_mill_b5 - http://tf2.gamebanana.com/maps/83135

pl_timbermill_rc3c - have not tried but looks good - http://forums.tf2maps.net/downloads.php?do=file&id=5725

pl_siege_b3 - have no tried, freshly updated, good reviews - http://forums.tf2maps.net/downloads.php?do=file&id=6093

pl_waterlock - have not tried but is rated good - http://www.gamemaps.com/details/11526

pl_warpath_b4 - They either love it or hate it - http://forums.tf2maps.net/downloads.php?do=file&id=5462


Gimmicks/fun and other maps -

plr_whalerace_a3b - fun gimmick map - http://forums.tf2maps.net/downloads.php?do=file&id=3328

pl_morrigan_alley_a2 - Medieval payload - http://forums.tf2maps.net/downloads.php?do=file&id=4457

pl_badwater_snowy - it's really cold - http://forums.tf2maps.net/downloads.php?do=file&id=5288

pl_badwater_tilt - a gimmick where the map is tilted and people slide around - http://forums.tf2maps.net/downloads.php?do=file&id=5657

plr_dogbread_b3 - gimmick map that is playble similar idea to whalerace - http://forums.tf2maps.net/showthread.php?t=18348

pl_poodoo_v3 - https://dl.dropboxusercontent.com/u/28514853/maps/pl_poodoo_v3.bsp.bz2

pl_bedwetter - https://dl.dropboxusercontent.com/u/28514853/maps/pl_bedwetter.bsp.bz2