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Messages - samcois

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Payload Server / Re: Donor kicking feature needs tweaking...
« on: December 17, 2015, 01:55:19 PM »
Done and thanks!

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General Discussion / Re: Introduce Yourselves
« on: December 17, 2015, 01:53:46 PM »
Hi my IGN is Shaniqua-sama. I mainly play soldier>spy>medic>heavy in that order. The regs in this server are great and I enjoy playing with all of them!

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Payload Server / Donor kicking feature needs tweaking...
« on: December 15, 2015, 07:34:11 PM »
I've been a regular player on this server for around a month now. Many times I've been kicked for a donor who had a reserved spot when I just join the server and I was totally ok with that. I accepted that those who join the latest get kicked for donors which makes sense to me. Plus I haven't invested much time into the round so I wasn't upset. But as of today I was one of the first players that connected and top scored throughout the entire game just to be kicked as the most crucial final moments were left in the round.

Do you guys know how incredibly frustrating that is? I've been there since the start and played for my team to the best of my ability and yes I am a fucking tryhard. Trying hard is fun to me and I love winning. I love winning with a team. And then we lost. Who knows if I was a driving factor behind the loss. But the fact remains....why would someone who spent more than half an hour on the map deserve to get kicked? Even if I wasn't top fragging it would still piss me off because of all the time invested towards winning the round. I was so tilted by the fact that it actually happened like that and it completely ruined my TF2 experience for the day.

I'm ok with donators getting perks even if it just means buying a player slot. It keeps the server alive. But the kicking feature needs a rework. The end.

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