Ugh, this thread again...
The problem with that is a few things. One, the time of day. Two, the players connected. And three, the over all "mood" of the server.
We have tinkered tirelessly for months coming up with the best rotation, selection, weight and placement for the Payload/Rotation servers where at its current status, we have 90% of the people pleased.
At certain times, certain maps don't work. And that's the problem.
Right now, the Payload rotation will stay as is. We want to give everyone the best possible play experience we can, but unfortunately that is an unrealistic goal. Some people complain Hoodoo isn't played enough, some people complain once a day is too much for Hoodoo, etc. We've heard a lot of feedback on the forums about the two servers map rotations.
In the future, we may tweak them some more if we can keep the player base strong.
Thanks for the feedback, Captain!