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Topics - epfcg

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Complains/Bans / Enforcer is a liar
« on: November 18, 2017, 08:14:05 PM »
Just so everyone knows I did not exploit and enforcer had no proof to ban me.  If the proof is something some player claims let them bring forth a demo with proof. Oh right, there's nothing because it's lies.

2
General Discussion / admin complaint
« on: August 06, 2016, 06:24:00 PM »
Enforcer kicked me for hitting grenades over the last wall on upward that is next to the blue spawn area.  This is how the map is designed it has been like this for ages and is not an exploit.  Valve made it this way.  You can't kick players for this especially when it's only one player bitching on their team (Ephemera) who doesn't like how the map works.

3
General Discussion / nic. nat. player antics
« on: June 22, 2016, 10:08:04 PM »
when these players get autobalanced they usually go afk and switch back to their old team so they can pocket each other.  There has been a lot of suspicion that these are alt accounts of banned players.  I would like to see them banned or at least kicked when they pull stuff like this.

4
General Discussion / krytic possible aimbot and ping masking
« on: December 20, 2015, 11:07:21 PM »
masking ping as 1 which is a bannable offense on most servers, headshotting at very high rates while lagging in spectate.

5
General Discussion / Remove Random Critical Hits now in correct forum
« on: January 26, 2015, 06:50:21 PM »
I believe a lot of players would like to see critical hits removed and be able to play tf2 more competitively without randomly dying when they really shouldn't have. Competitive tf2 players don't play with random crits because the only randomness we need should be entirely situational as a result of player's own actions.  It is fairly easy to remove crits and am really wondering what the rest of you would want to see done.  In addition it seems to be a tool to randomly let people who are at a situational disadvantage randomly win.  I'm sure a lot of you don't want to see several players of your team about to finish off a player suddenly get critted.

6
General Discussion / Remove Random Critical Hits
« on: January 25, 2015, 11:26:15 PM »
I believe a lot of players would like to see critical hits removed and be able to play tf2 more competitively without randomly dying when they really shouldn't have. Competitive tf2 players don't play with random crits because the only randomness we need should be entirely situational as a result of player's own actions.  It is fairly easy to remove crits and am really wondering what the rest of you would want to see done.

7
Payload Server / Map Suggestion
« on: December 10, 2014, 06:17:09 PM »
http://forums.tf2maps.net/downloads.php?do=file&id=4337 its a mirror image of badwater but plays like a different map.

8
Payload Server / Another possible new payload map
« on: November 12, 2014, 08:23:20 PM »
Here is a possible pl map to add pl retawdab which is a mirror image of badwater.  It makes it feel like a completely different map.

http://forums.tf2maps.net/downloads.php?do=file&id=4337
steam name: Build Nye the Sentry Guy

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