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Now there are also talks of a no-crit server. Perhaps we can have:Normal Server - Current server #1 stays the sameEasy Server - Server 2, all talk, fast-respawn, etcPro Server - Server 3, no crits, 24 player max, geared towards more serious players
For Votation, the most obvious idea would be to try a similar configuration to Payload but with CP maps. I'm not sure if all CP maps work well with 32 players though. I must admit Payload is by far my favorite game type.