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Messages - starcrunch

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Payload Server / Bots
« on: August 03, 2016, 05:20:40 PM »
You should probably remove bots from this server. Most people don't want to play with bots. Also, they don't actually help fill a server. People are more likely to hop in and help fill if they see 2/24 rather than 16/24. Additionally, if you have the filter "Has Users Playing" enabled, it will remove Hyperion because bots aren't considered players. 8 PM eastern on a Wednesday and you have 6 real players in there. Not good.

Also, not sure if it's because of the bots, but the respawn times are messed up. Averaging 20 sec respawns as BLU on badwater is not correct. It's probably also contributing to people leaving.

Overall, stop making changes to your server when you don't play the game and therefore don't know what tf2 players like.

2
Payload Server / New Vote System
« on: October 15, 2015, 03:18:57 PM »
Love the new ability to nominate maps, however I think there are still a couple issues.

First, there used to be an automatic map vote that would initiate around the 7 minute mark on each map. This no longer happens. Now, the only way to vote is if you rtv. If you don't, the server just changes to a seemingly random map that was nominated.

Second, I think the server still needs to limit which maps are available when the player count is below 10 or 12. This used to be the case, with Badwater and Goldrush being the only maps available. Possibly those along with a couple other popular maps (frontier and barnblitz_pro), so we can actually fill the server.

Just my thoughts and observations!

3
General Discussion / Re: Map Suggestions (let's add something new!)
« on: October 22, 2014, 12:54:40 PM »
Also, the deplane map isn't a very good map, has one really bad corner that is a terrible choke and its really bad when 32 people are being squeezed into it.

Agreed on this point. It seems so strange that this would be their final version of this map. The rest of the map is so open and has many access points. Maybe there's a newer version? Because, besides that one choke, I think it's a good map.

4
General Discussion / Re: For the people accusing me of cheating
« on: October 22, 2014, 12:49:36 PM »
I'm not sure I understand why this thread is still alive? Or, in fact, why it was created in the first place. You are upset that admins, whose job it is to discuss such things as cheaters, are doing their job in a private thread? Who cares? If you weren't banned, why are you already on the defensive? Who knows. I honestly think you're mediocre at this game. Not even in my list of top 50 all around skillful players on the server.

Your true beef seems to be with women-tiger. And no one cares. Get over it.

When I see you defend yourself, I'm reminded of when I played when I was much younger. Just looking for an opportunity to tout my skills under the guise of defending my honor. You can still play here if you can grow up a bit and move on. Or you can leave, and play on one of the thousands of other TF2 servers. That's your choice, but choose soon because this is getting a bit sad.

Deuces.

5
Payload Server / Remove pl_manngrove_rc5
« on: August 23, 2014, 01:52:57 PM »
This map is very unbalanced. It is almost impossible to get past the second point if there are sentries in the attic area. The last handful of times I've played this map I haven't seen a single team get past that point (even with a stacked team  :) ). I also think everyone knows this now because this map consistently kills the server. There are plenty of great PL maps out there that could be added in place of this one.

What are your thoughts on this map?

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