Are you scared yet?!! ... No? Well, that's all I've got.
Yes, once again, Valve is back with Scream Fortress to celebrate Halloween with a redesigned map, the Witching Hour skeletons, deadly spells and +100 hats! All these new items come from the depths of the Steam workshop, where armies of flesh-eating zombies design new wearable horrors. Terrifying! ... Not at least a little bit spooked? No? Ah well, I give up.
Well, not completely. Here's what we have planned for this year's Scream Fortress!
Payload #2 will be renamed Halloween 24/7 (same IP!) and will play only Halloween maps. The new map this year is based on plr_hightower, renamed HellTower... [small]and it should keep the name all year long honestly[/small]. The server will be on a fixed mapcycle going through all previous event maps with HellTower every other map to make sure you wizard novices out there can earn all the new achievements and sweet sweet loot.
What about Payload #1, you say? Well, it too will be summoned to HellTower, just not too often. Payload #1 will stick to its regular "you vote for the next map" cycle, but HellTower has been added to the vote options every other map. Want to cast some spells in-between more serious games? Vote for HellTower!
TLDR: Play on the Halloween 24/7 server for non-stop Halloween madness. Play on Payload #1 for your regular programming with a side order of HellTower spellcasting frenzy.
Yes, once again, Valve is back with Scream Fortress to celebrate Halloween with a redesigned map, the Witching Hour skeletons, deadly spells and +100 hats! All these new items come from the depths of the Steam workshop, where armies of flesh-eating zombies design new wearable horrors. Terrifying! ... Not at least a little bit spooked? No? Ah well, I give up.
Well, not completely. Here's what we have planned for this year's Scream Fortress!
Payload #2 will be renamed Halloween 24/7 (same IP!) and will play only Halloween maps. The new map this year is based on plr_hightower, renamed HellTower... [small]and it should keep the name all year long honestly[/small]. The server will be on a fixed mapcycle going through all previous event maps with HellTower every other map to make sure you wizard novices out there can earn all the new achievements and sweet sweet loot.
What about Payload #1, you say? Well, it too will be summoned to HellTower, just not too often. Payload #1 will stick to its regular "you vote for the next map" cycle, but HellTower has been added to the vote options every other map. Want to cast some spells in-between more serious games? Vote for HellTower!
TLDR: Play on the Halloween 24/7 server for non-stop Halloween madness. Play on Payload #1 for your regular programming with a side order of HellTower spellcasting frenzy.
Believe it or not, there's actual lore in TF2, and especially for Halloween events. I haven't really followed the details, BUT you can by following this link to the TF2 blog: http://www.teamfortress.com/bazbobarrabus/ It's something about old ghosts wanting to send each other to hell by pushing explosive carts.
Like last year, special gifts will spawn on HellTower. Each gift is spawned specifically for you an...